Scripted in Unity Shaderlab.
Monthly Archives: September 2026
Rigging and Pose Tools
Custom pose tool – scripted with python for storing per-rig animation poses. Mirror pose, flip pose, update selection, set keyframes.
Custom pose tool – mirror pose
Custom rigging tool – scripted with python for creating custom animation rigs. Supports FK/IK blending and matching, IK chain bending, squash and stretch, automatic hierarchy creation and mirroring, helper tools, dynamic and wave chains, multi-rig scene management, automatic selection with non-linear CV control editing, and presets.
Custom rigging tool – IK bend.
Custom rigging tool – dynamic wave chains.
Custom rigging tool – FK/IK blending and matching.
Custom rigging tool – squash and stretch.
Custom rigging tool – non-linear CV controls.
Custom rigging tool – direct blending.
Figma Plugins
Figma2Godot: A custom plugin to automate export from Figma to Godot. Design prorotypes are rebuilt using an Animation Library to share clips across UI elements.
GenerateDesignTokens: A custom plugin to create and manage variables inside Figma. Easily assign tokens across your design and share to your team’s library. Export tokens to a theme in Godot.
Sync design tokens between Figma and Godot.