SciPlay

Professional Technical Artist work from 2024-2026.

Particle systems, FX, additive shader, texture sheets.
Canvas layout, particle systems, post-processing bloom, additive shader, animation.
Particle systems, trail module.
Transition screen: canvas layout, aspect ratios, animation, particle systems, transition FX.
Transition screen: canvas layout, animation, particle systems, transition FX.
Spaceship animation.
Spaceship particle systems and FX.
Card animation.
Animation, FX, additive shader.
Before FX polish and backdrop shader.
After FX polish and backdrop shader.
Animation, particle systems, FX.
Animation, particle systems, FX.
2D rigging and animation: slow motion proof of concept.
2D character rigging, skinning, and animaiton.
2D character rigging, skinning, and animaiton.
2D character rigging, skinning, and animaiton.
Particle systems and FX.
Bingo ball animation using tween targets.
Animaiton, particle systems, and FX.
Animatic proof of concept animation.
Final version with skinned 2D characters, particle systems, FX, animation, optimization.
Grid shader written in Shaderlab/HLSL.